Monthly archives of “August 2018

Episode 157: It’s Something or Other, Charlie Brown!

somethingorothercharlie

First Keith reports on a couple of D&D games in the middle of playing, which included a scene with a fancy dance involving daggers. Then Keith talks about several podcasts he listened to recently, and some of the issues discussed thereon. The guys then talk more about their experiences at GenCon. Andy talks about awarding Homeworlds medal #17, and describes new ideas he’s been playing around with for a variation of the game that has no combat and a different end condition. Keith talks about Potion Explosion, Root, Arkham Horror, and the how difficult it is to walk the enormous exhibit hall when you’re busy running a booth. They talk about the meaning of name Delos, and Andy talks about an RPG called TimeWatch. Keith talks about media he’s been catching up on, including Cloak & Dagger, Castle Rock, and Making It. Kristin interrupts to bring Andy the first samples from the factory of Fairy Tale Fluxx and Mary Engelbreit Loonacy, and talks about the progress he’s been making on the Star Trek version of Chrononauts he’s currently designing.

SPOILER WARNING: CONTAINS SPOILERS

Episode 156: Game Designers Sitting Still Eating Pizza

designerseatingpizza

This episode was recorded during Gen Con at a Giordano’s pizza place. First Andy shows Keith his prototype-in-progress for a new version of Chrononauts based on the historical events of the Star Trek universe. Keith talks about playing backgammon at a family reunion, then they get into discussing what they’ve been doing at Gen Con. Keith talks about why he had two booths, and describes the four Writer’s Symposium panels he was on. This leads to a discussion of their favorite, and least favorite, alien races. Andy talks about running his newest Parsely game, Ducks on a Plane, then they play a couple of rounds of Andy’s newest social deduction game, Are You a Robot?. Lastly, the pizza arrives, and the guys have to stop talking so they can eat!