Keith & Andy start by talking about their plans for GenCon, then Andy tells a lot of stories from last weekend’s first-ever LooneyCon. Such topics include Fluxx Buxx and the Rare Items Auction, the Fluxx World Championship, the Just Desserts Cosplay Contest, the Homeworlds Exhibition Game, playtesting of Zendo 2.0, and the question of whether or not we will do it again next year. Lastly, Keith provides a few thoughts about the new Star Trek and Ghostbusters movies.
All posts filed under “Gloom”
Episode 66: Dungeons and Snuggles
Episode 65: Dreamwalking vs. Time Travel
First Keith talks about recent convention shenanigans, then he rips apart the Batman vs. Superman movie, which he finally saw on the airplane home. This leads into a fascinating debate about which ability they’d each most like to have, either time travel or dream manipulation. Media topics include Night Gallery, The Goldbergs, The Americans, Unreal, and the end of season 1 of Mr. Robot, which Keith again has some spoilery-theories about.
SPOILER LEVEL: Slightly spoilery.
Episode 64: Next Stop: Stupidville!
Topics this week include: Simul-viewing (watching something at the same time as someone else in separate locations and texting to each other during the show); the lessons of rule complexity found in the fictional card game Fizzbin; the benefits of keeping the core of a game design simple and increasing the complexity with advanced rules included later; Keith’s new design-in-progress, Project 12; and finally, a long, spoiler-heavy discussion of The Americans, with minor side discussions of Fringe, House of Cards, Orange Is The New Black, and Unreal.
SPOILER ALERT: Spoilers inside.
Episode 63: Do The Broncos Exist?
Keith and Andy compare notes on Pandemic Legacy and Risk Legacy, with Keith having only played the former and Andy having only played the latter. They also discuss the Brexit vote, and how it might fit into a future Chrononauts game. Media topics include The Americans, Night Gallery, Game of Thrones, Fringe, and a spoiler-heavy discussion of the first season of Mr. Robot. Lastly, they get into a fascinating discussion about fictional religions in Keith’s D&D world, Eberron.
SPOILER WARNINGS: Contains Spoilers.
Fringe Watch List
SEASON ONE:
4: The Arrival
11: Bound
14: Ability
17: Bad Dreams
19: The Road Not Taken
20: There’s More Than One Of Everything
SEASON TWO:
8: August
10: Grey Matters
15: Jacksonville
16: Peter
19: The Man From The Other Side
20: Brown Betty
21: Northwest Passage (really just the ending)
22: Over There Part 1
23: Over There Part 2
ALL OF SEASON 3 (Except 9: Marionette)
NOTHING ELSE!
Episode 62: Product 20
Keith has pneumonia! So that’s a topic. It’s affecting his sense of taste, which leads to a discussion of super-tasters and weak-smellers, and then to strange super-powers such as super-sneezing. They also discuss some “super” heroes with questionable powers, such as Potato Chip Dude. Other food products are discussed at length, including Pop-Tarts, Product 19 cereal, and Mars Planets. The RPG system Over The Edge and a time travel t-shirt are other interesting topics of discussion. Lastly, there was a correction regarding the attribution of a quote given in last week’s episode.
Episode 61: That Ship Has Sailed
First the guys yammer about coughing vs. sneezing and the manners surrounding unpleasant things. Then they each talk for awhile about secret work stuff. Keith uses the phrase “That Ship Has Sailed,” which sets Andy off on a rant about the movie Saving Mr. Banks. Then Keith talks about a new film called The Lobster, which triggers a discussion about zany characters they played at a Live Action Role Playing game long ago, in particular, a space-faring race of belligerent giant blue lobsters. Lastly, they discuss the binary language of load-lifters and the question of why many Star Wars robots only make annoying beeping noises instead of being programmed to speak English.
Episode 60: The Running Hungry Gamer Man
This week’s show covers a wide range of topics, including secret candy stashes, the Golden Can and other odd-object giveaways, popular Christmas stories viewed as time travel literature, the holographic projection concept of time travel, faulty submarine propellers, and the people who design the challenges which contestants must go through on reality shows like Survivor. Then they wonder why no one has created a reality show styled after the The Running Man or Hunger Games, but with paintball guns etc instead of permanent elimination. Get on that, Hollywood!